Thursday, May 12, 2011

Progress

Right Temporal Lobe:
Done!

Left Temporal Lobe:
Only the door that's not stick together...

Front Lobes:
Done!

Olfactory:
Done!

Parietal Lobe:
Left & Right doors open fine and assign initial music for desert or snow.
Middle door opens fine; transition music between needed to be set, not sure how it needs to be done in relation to the dysfunctional triggers.

Occipital:
Doors open, couldn't do initialising music because some music scripts already attach to FPC (not MainCamera) and will cause double up.

Tuesday, May 10, 2011

Scripting to do for Wednesday, + Executive team suggestions.

Note: Disfunctional triggers turn craziness on or off when you walk across them, like a toggle. When you leave the room, that also resets the room to a normal state.




Example!

Room name:
a. What needs to be scripted (sound is assumed for everything)
b. What suggestions we got from the exec team.

Pascal: 
Left/Right Frontal Lobe:
a. Effects...not sure which are yet to be done.
b. More lighting? Maybe a little darker? Use lights to de-emphasize the texture blurriness. Chess pieces need to collide with you less, somehow, when you hit the trigger?

Olfactory Lobe:
a. Explosions needed for the trigger.
b. Light up the center of the room more--they want to keep the darkness, but want to see the central shelving a little more.

Right Temporal Lobe:
a. Texture swapping and lighting needs to be adjusted when the trigger goes off...
b. Garbage could be placed on the ground, there seems to be a lack of substance in the texturing...maybe adjust the fog so it doesn't look so flat?

Simon:

Occipital Lobe:
a. Texture swapping for movie screens, eyeball rotation, film reel rotation, things coming out of the wall.
b. None?

Parietal Lobe:
a. Particle emitter adjustment.
b. Spheres need to be orbiting. fog?

Cerebellum:
a. Adjust lights so they swing crazily correclty. Fix Itween + rigidbody issue.
b. More frame movement.

Left Temp Lobe:
a. Candles. Fog. Scripting text going upside down and stuff.
b. Too bright? Can't read text.