Friday, April 29, 2011

Things we will need to be able to do, things we will probably be doing.


Scripts we will NEED for all rooms (PRIMARY OBJECTIVES):

-- Teleporting on collision with certain objects.
-- Audio scripts.
--Fade in, no matter where you are.
--Fade out, no matter where you are.
--Activates when you hit a trigger, then either fades out old music or fades in new.
--Items which when touched change your:
--Speed
--Location
--Camera angle (and force you to look in a certain place)
--Camera orientation (and distorts your perspective)
--Controls
--Animation scripts.
--Be able to activate a BAKED animation when you are close enough to something and 
have pressed a key. As in, a door that opens when you get close enough, and allows
you to move to a different place.

Aside from scripts needed for all rooms, there will be 3 different kinds of scripts it will be great to have
(SECONDARY OBJECTIVES).

Triggers: 
--Sound/Image Swapping: Working with movie textures, doing quick swaps of 
images once something happens.

Movement: 
--Scaling, 
--Translating, 
--Rotating.
                --Along a path

Scripts that affect light:
--Color changes
--Intensity wavering (flickering)
--Movement

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